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AI Insights · Timothy · July 2024

Top 5 Simulator Games in Bulgaria Q2 2024: Performance Overview

Explore the performance of the top 5 simulator games in Bulgaria for Q2 2024, featuring trends in downloads, revenue, and active users.

Top 5 Simulator Games in Bulgaria Q2 2024: Performance Overview

In the second quarter of 2024, the top 5 simulator games on a unified platform in Bulgaria showcased varied performance metrics. Here's a detailed look at their performance:

Hypermarket 3D Simulator from Sunday.gg saw a significant rise in downloads, starting at approximately 3.9K in the first week of April and peaking at around 6.8K in mid-June. The weekly active users followed a similar upward trend, reaching over 9.6K by the end of June. Revenue, however, remained modest, with occasional spikes, the highest being $17 in the first week of April and $8 in the last week of June.

Manage Supermarket Simulator by Zego Studio, launched at the end of May, quickly gained traction. Downloads surged from 4.2K in the launch week to a high of 11.2K in mid-June. The game also saw a rapid increase in weekly active users, peaking at around 19.1K in mid-June. Revenue showed a steady climb, reaching up to $78 in the second week of June.

Airport Security from Kwalee Ltd experienced fluctuations in its performance. Downloads decreased from about 7.1K in early April to around 2K by the end of June. Weekly active users also declined but showed some recovery, stabilizing at approximately 7.8K in the last week of June. Revenue saw intermittent peaks, with the highest being $25 in mid-June.

Teacher Simulator: School Days, also from Kwalee Ltd, had a more stable performance. Downloads ranged between 1.9K and 4.7K throughout the quarter. Weekly active users remained relatively steady, hovering around 5.7K by the end of June. Revenue was negligible, with no significant earnings reported during the quarter.

The Ink Shop - Tattoo Art ASMR by Bravestars Publishing showed an interesting trend. Downloads spiked dramatically in mid-May, reaching over 10K, before dropping to 1.4K by the end of June. Weekly active users followed a similar pattern, peaking at around 13.2K in late May and then stabilizing at approximately 7.4K in late June. The game did not generate any revenue during this period.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower for comprehensive app performance insights.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024